Let's face this one right out of the gate: MONOPOLY is a fucking evil game that brings out the worst in everybody, making all the players mean and nasty -- even yours truly.
OPERATION was a ratfuck, and immediately gave me away...
I wanted to like CANDYLAND, until it just had to teach me a lesson, and became CHUTES AND LADDERS, with more chutes than ladders, and was ultimately a contrived study in diminishing returns.
Don't get me started on BATTLESHIP, an invitation to cheating and unseaworthy shenanigans.
And lastly, I completely lost it with CLUE as soon as I realized that the only redeeming character (who also happened to be the only one not deserving of prosecution and, yes, death) was none other than -- ready for it, players? -- Chilly Willy, on the front porch, with a .3 shot of peanut butter.
Games have their place in life, but life cannot be contained by games. Why, look at the game of LIFE: like Anya Jenkins, I had a hard time swallowing the notion that children could not be exchanged for money -- so unrealistic!
Obvious, isn't it, that too many of us have for a long time now been weary of games we once fancied...
No comments:
Post a Comment